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Evan Pratten 2021-10-04 14:38:18 -04:00
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{ {
"cSpell.words": [ "cSpell.words": [
"clippy", "clippy",
"platformer",
"raylib", "raylib",
"renderable", "renderable",
"scroller",
"vergen", "vergen",
"vsprintf" "vsprintf"
] ]

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[![Rust 1.57 nightly](https://img.shields.io/badge/Rust-1.57%20nightly-orange)](https://www.rust-lang.org/) [![Rust 1.57 nightly](https://img.shields.io/badge/Rust-1.57%20nightly-orange)](https://www.rust-lang.org/)
[![Made with Raylib](https://img.shields.io/badge/Made%20With-raylib-blue)](https://www.raylib.com/) [![Made with Raylib](https://img.shields.io/badge/Made%20With-raylib-blue)](https://www.raylib.com/)
**[data::loss]** is a fast-paced side-scroller platforming game where you navigate a world full of graphical inconsistencies that have a habit of causing physical consequences.
This game was written purely in [Rust](https://www.rust-lang.org/), and interfaces with bindings to the [`raylib`](https://raylib.com) graphics library. For half the team, this has been their first experience with Rust. The other half have extensive experience in the language.
## Documentation
All development documentation has been moved to [`DEVELOPERS.md`](./DEVELOPERS.md).
## The Team ## The Team

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