Struct game_logic::project_constants::ProjectConstants [−][src]
pub struct ProjectConstants {
pub game_name: String,
pub base_window_size: (u32, u32),
pub discord_app_id: u64,
pub target_fps: u32,
}
Expand description
This structure is filled with the contents of dist/project-constants.json
at runtime
Fields
game_name: String
The name of the game
base_window_size: (u32, u32)
The window size to use on launch
discord_app_id: u64
The Discord application ID
target_fps: u32
The target framerate of the game
Trait Implementations
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl RefUnwindSafe for ProjectConstants
impl Send for ProjectConstants
impl Sync for ProjectConstants
impl Unpin for ProjectConstants
impl UnwindSafe for ProjectConstants
Blanket Implementations
Mutably borrows from an owned value. Read more
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more